Project Dazel
Contributing to a Digital Zoo
This assignment simulated the process of stepping into the production of a game already under development. I was tasked with creating a rudimentary version of an animal that would occupy an enclosure in a fictional zoo. For my chosen animal (a kangaroo), I came up with some base stats, constructed the character model from a collection of Unity primitives, and then crafted some basic animations (eating, sleeping, etc.). Here’s the video walkthrough.